This is just very frustrating, because each game I tried, each and every game, ended up with such a dead end. You have to see everything at once, but I am visually impaired so I cannot see everything at once. I tried placing barrels near the pedestals with extra copies of the items so I would be able, when an item falls off, to grab a copy from the barrel and put it back, but items fall off or are destroyed in a somewhat random fashion. That issue would really need to be addressed somehow. Yes, I can disable research, but this is AGAIN a configuration that needs to be done separately for every player. I won't try anything with major instability! For the other tools, I don't have the research for them, and I don't feel spending an afternoon guessing a sequence of aspects or trying to search on the Internet to find working sequences. The Thaumononicon was saying the instability is minor for the portable hole, so I guessed that was an easy item. The sprinkler does require both water and bonemeal though. Oh, and those super advanced items you mentioned are some of the easiest things to make If you aren't comfortable with infusion crafting, try some of the less difficult infusions such as boots of the traveller and some of the cool tools (seriously, pickaxe of the core is a life-saver when you're manually mining for resources).Īs for alternatives, I'm not sure if anything offers the functionality of the kinetic attractor, but Blood Magic's ritual/sigil of the green grove and the openblocks sprinkler provide similar functionality to the lamp of growth. Instability effects such as damage, flux gas/goo production etc. It will not jump ahead if one is missing when it tries to take it, it will instead stop and require an extra essentia of one of the ones needed for the infusion. In terms of why it wasn't taking the extra, the altar will always take items in a specific order. If there's an odd number of items, one unbalanced one is fine, as it's better to have an empty pedestal than no pedestal opposite. Make sure that every pedestal is balanced by a pedestal on the opposite side and, when placing items, make sure that wherever possible, there is an item on the opposing pedestal. Also, you said you put pedestals all round. Candles, crystal clusters or mob heads will be your friend here. Portable hole is one of the less stable infusions. Are there other mods offering similar items easier to craft? I don't need to super advanced items like the pickax of the core, ax of the stream, etc., but I would like the lamp of growth and the kinetic attractors. Maybe that requires yet other items like candles, but every crafting with Taumcraft is just too painful: no NEI recipes, so no way to do text-based search, and no way to do shift-? to put the items in, so I need to constantly alternate between the Taumononicon and the arcane workbench to figure out what was placed wrong, and then vis are missing and I have to walk around to find aura nodes. I put pedestals all around the center altar and tried to balance the items around. Is there a way to get the process more stable or automate it? This is just insane and very frustrating. I just cnanot be proactive enough to react and fix as the needs change like this. Then if the process takes too long, I am starting to take damage. Looking at the top of the runic matrix, I saw some aspect symbols, so maybe that beast is expecting more esentia of some kind. I recorded my attempt and looking at the recording, I could figure out the air shard got zapped, and by randomly placing new items on pedestals, I came up to placing a new air shard, and that just didn't help. The shards are just too similar to each other so I cannot figure out which one I have to replace. However, after the runic matrix drained the essentias, it starts zapping random items on the pedestals and I just cannot figure out exactly what went in the center and what went away. I am trying to get the portable hole, put all the items on pedestals, filled jars with needed essentia and the runic matrix starts when I right click with my wand. My first infusion crafting just completely fails.
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